The SIMS 5 Features: We have listed 10 features to expect from the gameplay features of the next-generation life simulation. EA and Maxis are still using all their strength or resources in launching new content and expansion packs for the current installment of their famous life simulation game “The Sims”. However, the rumor factory has been full of expectations about the release date and gameplay features for the next-generation title “The Sims 5.”
Read More: SIMS 5 Release Date Worldwide
Top 10 SIMS 5 Features
There are a lot of rumors about the game and the game features, but we ended up with the top 10 SIMS 5 features that people are expecting from the developer.
Top 10 SIMS 5 Features |
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1. What Your Sims Eat Matters |
2. Progressive Ageing |
3. Sims Identify Each Other on the Street |
4. Open World |
5. Houses get Very Messy |
6. Sims have Companion Preferences |
7. Each Object has Many Quality Options |
8. Bank Loans and Money Transfer |
9. L-shaped, U-shaped and Twisted Stairs |
10. Auto-save Function |
1. What Your Sims Eat Matters
You have not seen this feature in any of The Sims franchise, but it is very important. If your sims keep eating unhealthy food, like hamburgers or extra sugary meals, they should get fat faster than sims following a healthy diet. Sims trying to lose weight who are eating a healthy diet should get slimmer faster.
This would make cooking more important, and give you a reason to think about what you tell your sims to cook instead of randomly picking any recipe. Every meal in The Sims 5 should hold a calorie rank or a healthiness variable.
2. Progressive Ageing
Not sure if we will get to see this feature in The Sims 5, but many gamers would really prefer progressive aging instead of limited life stages. The jump from one life stage to another is simply too sudden for my taste. We could have sims aging week-by-week instead.
Body morphing is not new in the gaming industry and has been used in other games, though it isn’t perfect yet. But could we see this happen when The Sims 5 comes out a couple of years from now?
3. SIMS Identify Each Other on the Street
Sims don’t walk around the neighborhood and cross by other sims they know, like their best friend, or an in-depth relative, and they simply ignore one another. No one wants them to prevent doing whatever they were doing to speak thereto other sims, but a mere wave would be enough to feel some humanity in them.
The same thing happens with sims living within the same household. Once you awaken in the morning you say “Good morning” to the people you cross, or once you get home after work, you say hi! So a minimum they ought to nod or say something in Simlish that says “Hey, I acknowledge your presence”. That might give sims a sort of lifelike wive in my opinion.
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4. Open World
This has been asked by many fans already, so you will get to possess an Open World again within The Sims 5. Or a minimum of a partly open world. The Sims 3’s open-world feel. You’ll get in your car and drive to shops, call a cab to get you or maybe have kids ride a motorcycle home from school or visit their friends. And still, control everyone in your household regardless of where they were.
If an actually open world is too much for the typical pc to run, then let’s have a minimum of smaller portions of the earth be open. For instance, within The Sims 4, we have seen the world around our neighborhood, so it might be cool to at least be capable to access the lots therein that same area without a loading screen.
I really hope they add more dynamic family options like surrogate mothers/adopted kid biological parents
Cant wait for it.